scg3  0.6
scg3_ext.h
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1 
11 /*
12  * Copyright 2014-2019 Volker Ahlers
13  *
14  * Licensed under the Apache License, Version 2.0 (the "License");
15  * you may not use this file except in compliance with the License.
16  * You may obtain a copy of the License at
17  *
18  * http://www.apache.org/licenses/LICENSE-2.0
19  *
20  * Unless required by applicable law or agreed to in writing, software
21  * distributed under the License is distributed on an "AS IS" BASIS,
22  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
23  * See the License for the specific language governing permissions and
24  * limitations under the License.
25  */
26 
27 #ifndef SCG3_EXT_H_
28 #define SCG3_EXT_H_
29 
31 #include "src_ext/StereoCamera.h"
32 #include "src_ext/StereoRenderer.h"
36 
37 #endif /* SCG3_EXT_H_ */
A perspective stereo camera (leaf node).
A renderer for passive stereo (e.g., polarized projection).
A renderer for anaglyph stereo (left: red, right: cyan).
A renderer for active stereo (e.g., shutter glasses).
Internal definitions required by most classes.
Base class for all stereo renderers (abstract).