scg3
0.6
scg::RenderState Member List
This is the complete list of members for
scg::RenderState
, including all inherited members.
addLight
()
scg::RenderState
applyProjectionViewTransform
()
scg::RenderState
colorCore_
scg::RenderState
protected
colorStack
scg::RenderState
getColor
()
scg::RenderState
getLightUBO
() const
scg::RenderState
getModelMatrix
() const
scg::RenderState
inline
getMVPMatrix
() const
scg::RenderState
inline
getNLights
() const
scg::RenderState
getProjection
() const
scg::RenderState
inline
getShader
()
scg::RenderState
getViewTransform
() const
scg::RenderState
inline
globalAmbientLight_
scg::RenderState
protected
init
()
scg::RenderState
isLightingEnabled
() const
scg::RenderState
isLightingEnabled_
scg::RenderState
protected
lightUBO_
scg::RenderState
protected
modelViewStack
scg::RenderState
nLights_
scg::RenderState
protected
passToShader
()
scg::RenderState
projection_
scg::RenderState
protected
projectionStack
scg::RenderState
removeLight
()
scg::RenderState
RenderState
()
scg::RenderState
setColor
(ColorCore *core)
scg::RenderState
setGlobalAmbientLight
(const glm::vec4 &globalAmbientLight)
scg::RenderState
setLighting
(bool isLightingEnabled)
scg::RenderState
setProjection
(const glm::mat4 &projection)
scg::RenderState
inline
setShader
(ShaderCore *core)
scg::RenderState
setViewTransform
(const glm::mat4 &viewTransform)
scg::RenderState
inline
shaderCore_
scg::RenderState
protected
tempMatrix_
scg::RenderState
mutable
protected
textureStack
scg::RenderState
viewTransform_
scg::RenderState
protected
~RenderState
()
scg::RenderState
virtual
Generated on Wed Apr 10 2019 12:43:58 for scg3 by
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