scg3  0.6
scg::RenderState Member List

This is the complete list of members for scg::RenderState, including all inherited members.

addLight()scg::RenderState
applyProjectionViewTransform()scg::RenderState
colorCore_scg::RenderStateprotected
colorStackscg::RenderState
getColor()scg::RenderState
getLightUBO() constscg::RenderState
getModelMatrix() constscg::RenderStateinline
getMVPMatrix() constscg::RenderStateinline
getNLights() constscg::RenderState
getProjection() constscg::RenderStateinline
getShader()scg::RenderState
getViewTransform() constscg::RenderStateinline
globalAmbientLight_scg::RenderStateprotected
init()scg::RenderState
isLightingEnabled() constscg::RenderState
isLightingEnabled_scg::RenderStateprotected
lightUBO_scg::RenderStateprotected
modelViewStackscg::RenderState
nLights_scg::RenderStateprotected
passToShader()scg::RenderState
projection_scg::RenderStateprotected
projectionStackscg::RenderState
removeLight()scg::RenderState
RenderState()scg::RenderState
setColor(ColorCore *core)scg::RenderState
setGlobalAmbientLight(const glm::vec4 &globalAmbientLight)scg::RenderState
setLighting(bool isLightingEnabled)scg::RenderState
setProjection(const glm::mat4 &projection)scg::RenderStateinline
setShader(ShaderCore *core)scg::RenderState
setViewTransform(const glm::mat4 &viewTransform)scg::RenderStateinline
shaderCore_scg::RenderStateprotected
tempMatrix_scg::RenderStatemutableprotected
textureStackscg::RenderState
viewTransform_scg::RenderStateprotected
~RenderState()scg::RenderStatevirtual