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scg3
0.6
|
This is the complete list of members for scg::Texture2DCore, including all inherited members.
Core() | scg::Core | |
create() | scg::Texture2DCore | static |
matrix_ | scg::TextureCore | protected |
render(RenderState *renderState) | scg::Texture2DCore | virtual |
renderPost(RenderState *renderState) | scg::Texture2DCore | virtual |
rotate(GLfloat angleDeg, glm::vec3 axis) | scg::TextureCore | |
rotate2D(GLfloat angleDeg) | scg::Texture2DCore | |
scale(glm::vec3 scaling) | scg::TextureCore | |
scale2D(glm::vec2 scaling) | scg::Texture2DCore | |
setMatrix(glm::mat4 matrix) | scg::TextureCore | |
setTexture(GLsizei width, GLsizei height, const unsigned char *rgbaData, GLenum wrapModeS, GLenum wrapModeT, GLenum minFilter, GLenum magFilter) | scg::Texture2DCore | |
tex_ | scg::TextureCore | protected |
texOld_ | scg::TextureCore | protected |
Texture2DCore() | scg::Texture2DCore | |
TextureCore() | scg::TextureCore | |
~Core()=0 | scg::Core | pure virtual |
~Texture2DCore() | scg::Texture2DCore | virtual |
~TextureCore()=0 | scg::TextureCore | pure virtual |