scg3  0.6
scg::BumpMapCore Member List

This is the complete list of members for scg::BumpMapCore, including all inherited members.

BumpMapCore()scg::BumpMapCore
Core()scg::Core
create()scg::BumpMapCorestatic
matrix_scg::TextureCoreprotected
render(RenderState *renderState)scg::BumpMapCorevirtual
renderPost(RenderState *renderState)scg::BumpMapCorevirtual
rotate(GLfloat angleDeg, glm::vec3 axis)scg::TextureCore
rotate2D(GLfloat angleDeg)scg::Texture2DCore
scale(glm::vec3 scaling)scg::TextureCore
scale2D(glm::vec2 scaling)scg::Texture2DCore
setMatrix(glm::mat4 matrix)scg::TextureCore
setNormalMap(GLsizei width, GLsizei height, const unsigned char *rgbaData, GLenum wrapModeS, GLenum wrapModeT, GLenum minFilter, GLenum magFilter)scg::BumpMapCore
setTexture(GLsizei width, GLsizei height, const unsigned char *rgbaData, GLenum wrapModeS, GLenum wrapModeT, GLenum minFilter, GLenum magFilter)scg::Texture2DCore
tex_scg::TextureCoreprotected
texNormal_scg::BumpMapCoreprotected
texNormalOld_scg::BumpMapCoreprotected
texOld_scg::TextureCoreprotected
Texture2DCore()scg::Texture2DCore
TextureCore()scg::TextureCore
~BumpMapCore()scg::BumpMapCorevirtual
~Core()=0scg::Corepure virtual
~Texture2DCore()scg::Texture2DCorevirtual
~TextureCore()=0scg::TextureCorepure virtual