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scg3
0.6
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This is the complete list of members for scg::BumpMapCore, including all inherited members.
| BumpMapCore() | scg::BumpMapCore | |
| Core() | scg::Core | |
| create() | scg::BumpMapCore | static |
| matrix_ | scg::TextureCore | protected |
| render(RenderState *renderState) | scg::BumpMapCore | virtual |
| renderPost(RenderState *renderState) | scg::BumpMapCore | virtual |
| rotate(GLfloat angleDeg, glm::vec3 axis) | scg::TextureCore | |
| rotate2D(GLfloat angleDeg) | scg::Texture2DCore | |
| scale(glm::vec3 scaling) | scg::TextureCore | |
| scale2D(glm::vec2 scaling) | scg::Texture2DCore | |
| setMatrix(glm::mat4 matrix) | scg::TextureCore | |
| setNormalMap(GLsizei width, GLsizei height, const unsigned char *rgbaData, GLenum wrapModeS, GLenum wrapModeT, GLenum minFilter, GLenum magFilter) | scg::BumpMapCore | |
| setTexture(GLsizei width, GLsizei height, const unsigned char *rgbaData, GLenum wrapModeS, GLenum wrapModeT, GLenum minFilter, GLenum magFilter) | scg::Texture2DCore | |
| tex_ | scg::TextureCore | protected |
| texNormal_ | scg::BumpMapCore | protected |
| texNormalOld_ | scg::BumpMapCore | protected |
| texOld_ | scg::TextureCore | protected |
| Texture2DCore() | scg::Texture2DCore | |
| TextureCore() | scg::TextureCore | |
| ~BumpMapCore() | scg::BumpMapCore | virtual |
| ~Core()=0 | scg::Core | pure virtual |
| ~Texture2DCore() | scg::Texture2DCore | virtual |
| ~TextureCore()=0 | scg::TextureCore | pure virtual |