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scg3
0.6
|
Files | |
file | blinn_phong_lighting.glsl [code] |
file | bump_frag.glsl [code] |
file | bump_vert.glsl [code] |
file | color_frag.glsl [code] |
file | color_vert.glsl [code] |
file | cube_map_frag.glsl [code] |
file | cube_map_gouraud_frag.glsl [code] |
file | cube_map_gouraud_vert.glsl [code] |
file | cube_map_vert.glsl [code] |
file | gouraud_frag.glsl [code] |
file | gouraud_vert.glsl [code] |
file | phong_frag.glsl [code] |
file | phong_vert.glsl [code] |
file | simple_flat_frag.glsl [code] |
file | simple_flat_vert.glsl [code] |
file | simple_gouraud_frag.glsl [code] |
file | simple_gouraud_vert.glsl [code] |
file | skybox_frag.glsl [code] |
file | skybox_vert.glsl [code] |
file | texture2d_modulate.glsl [code] |
file | texture_none.glsl [code] |
file | toon_lighting.glsl [code] |