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scg3
0.6
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This is the complete list of members for scg::ShaderCoreFactory, including all inherited members.
addFilePath(const std::string &filePath) | scg::ShaderCoreFactory | |
createColorShader() | scg::ShaderCoreFactory | |
createGouraudShader() | scg::ShaderCoreFactory | |
createShaderFromSourceFiles(const std::vector< ShaderFile > &shaderFiles) | scg::ShaderCoreFactory | |
createShaderFromSourceFiles(std::vector< ShaderFile > &&shaderFiles) | scg::ShaderCoreFactory | |
filePaths_ | scg::ShaderCoreFactory | protected |
loadSourceFile_(GLuint shader, const std::string &fileName) const | scg::ShaderCoreFactory | protected |
ShaderCoreFactory() | scg::ShaderCoreFactory | |
ShaderCoreFactory(const std::string &filePath) | scg::ShaderCoreFactory | |
~ShaderCoreFactory() | scg::ShaderCoreFactory | virtual |