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scg3
0.6
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This is the complete list of members for scg::TextureCoreFactory, including all inherited members.
addFilePath(const std::string &filePath) | scg::TextureCoreFactory | |
create2DTextureFromFile(const std::string &fileName, GLenum wrapModeS, GLenum wrapModeT, GLenum minFilter, GLenum magFilter) | scg::TextureCoreFactory | |
createBumpMapFromFiles(const std::string &texFileName, const std::string &normalFileName, GLenum wrapModeS, GLenum wrapModeT, GLenum minFilter, GLenum magFilter) | scg::TextureCoreFactory | |
createCubeMapFromFiles(const std::vector< std::string > &fileNames) | scg::TextureCoreFactory | |
createCubeMapFromFiles(std::vector< std::string > &&fileNames) | scg::TextureCoreFactory | |
filePaths_ | scg::TextureCoreFactory | protected |
TextureCoreFactory() | scg::TextureCoreFactory | |
TextureCoreFactory(const std::string &filePath) | scg::TextureCoreFactory | |
~TextureCoreFactory() | scg::TextureCoreFactory | virtual |