30 #include <GLFW/glfw3.h> bool isFrameRateOutput() const
void setMouseCursorVisible(bool isVisible)
double frameRateInterval_
bool isMouseCursorVisible() const
double getFrameRate() const
void setAnimationLocked(bool isLocked)
bool isAnimationLocked() const
void setWindow(GLFWwindow *window)
Local header file for GLEW library.
void setFrameRateOutput(bool isOutput)
The view state of the application, managed by Viewer and accessible by Controller::checkInput() (or d...
void setFrameRateInterval(double intervalSec)
GLFWwindow * getWindow() const
bool isMouseCursorVisible_