scg3  0.6
ShaderCore.h File Reference

A core to set a shader program to be applied to subsequent nodes. More...

#include <cassert>
#include <string>
#include <unordered_map>
#include <vector>
#include "scg_glew.h"
#include "Core.h"
#include "scg_internals.h"
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Classes

struct  scg::ShaderID
 A shader ID to identify shaders in error messages. An arbitrary name can be added to the OpnGL shader index, e.g., a file name. More...
 
class  scg::ShaderCore
 A core to set a shader program to be applied to subsequent nodes. More...
 

Namespaces

 scg
 

Detailed Description

A core to set a shader program to be applied to subsequent nodes.

Defines struct: ShaderID

Author
Volker Ahlers
volke.nosp@m.r.ah.nosp@m.lers@.nosp@m.hs-h.nosp@m.annov.nosp@m.er.d.nosp@m.e

Definition in file ShaderCore.h.