scg3  0.6
scg3.h File Reference

Main header file for scg3 scene graph library, including all class headers. More...

#include "src/scg_glew.h"
#include <GLFW/glfw3.h>
#include "src/Animation.h"
#include "src/BumpMapCore.h"
#include "src/Camera.h"
#include "src/CameraController.h"
#include "src/ColorCore.h"
#include "src/Composite.h"
#include "src/Controller.h"
#include "src/Core.h"
#include "src/CubeMapCore.h"
#include "src/GeometryCore.h"
#include "src/GeometryCoreFactory.h"
#include "src/Group.h"
#include "src/InfoTraverser.h"
#include "src/KeyboardController.h"
#include "src/Leaf.h"
#include "src/Light.h"
#include "src/LightPosition.h"
#include "src/MaterialCore.h"
#include "src/MouseController.h"
#include "src/Node.h"
#include "src/OrthographicCamera.h"
#include "src/PerspectiveCamera.h"
#include "src/PreTraverser.h"
#include "src/Renderer.h"
#include "src/RenderState.h"
#include "src/RenderTraverser.h"
#include "src/scg_glm.h"
#include "src/scg_internals.h"
#include "src/scg_stb_image.h"
#include "src/scg_utilities.h"
#include "src/ShaderCore.h"
#include "src/ShaderCoreFactory.h"
#include "src/Shape.h"
#include "src/StandardRenderer.h"
#include "src/Texture2DCore.h"
#include "src/TextureCore.h"
#include "src/TextureCoreFactory.h"
#include "src/TransformAnimation.h"
#include "src/Transformation.h"
#include "src/Traverser.h"
#include "src/Viewer.h"
#include "src/ViewState.h"

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Detailed Description

Main header file for scg3 scene graph library, including all class headers.

Requires C++11 and OpenGL 3.2 (or later versions).

Author
Volker Ahlers
volke.nosp@m.r.ah.nosp@m.lers@.nosp@m.hs-h.nosp@m.annov.nosp@m.er.d.nosp@m.e

Definition in file scg3.h.