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scg3
0.6
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Sampler name and texture unit. More...
#include "scg_internals.h"
Public Attributes | |
| const GLchar * | name |
| GLuint | texUnit |
Sampler name and texture unit.
Definition at line 253 of file scg_internals.h.
| const GLchar* scg::OGLSampler::name |
Definition at line 254 of file scg_internals.h.
| GLuint scg::OGLSampler::texUnit |
Definition at line 255 of file scg_internals.h.